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Shader
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Viewing frustum
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Diamond-square algorithm
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Möller–Trumbore intersection algorithm
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Wikipedia Links
http://www.lighthouse3d.com/tutorials/glsl-tutorial/fragment-shader/
Anchor text: GLSL Tutorial – Fragment Shader
http://www.lighthouse3d.com/tutorials/glsl-tutorial/vertex-shader/
Anchor text: GLSL Tutorial – Vertex Shader
http://www.lighthouse3d.com/opengl/terrain/index.php?mpd2
Anchor text: Terrain Tutorial
http://www.lighthouse3d.com/tutorials/maths/ray-triangle-intersection
Anchor text: Ray-Triangle Intersection